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GLG4sim Class List

Here are the classes, structs, unions and interfaces with brief descriptions:
GLG4HitPhotonGLG4HitPhoton stores information about a photon that makes a photoelectron in a PMT
GLG4HitPMTGLG4HitPMT stores information about a PMT that detected one or more photoelectrons
GLG4HitPMTCollectionGLG4HitPMTCollection stores GLG4HitPMT objects
GLG4NeutronDiffusionAndCaptureSpecial process that applies simple neutron diffusion to epithermal neutrons, then calls neutron decay/capture processes "PostStepDoIt" to get decay/capture products
GLG4ScintGLG4Scint is an extremely modified version of the G4Scintillation process, so much so that it's not even a G4Process anymore! Features include arbitrary scintillation light time profile and spectra, Birks' law, particle-dependent specification of all parameters, and reemission of optical photons killed by other processes
GLG4VertexGen_GunVertex generator that can generate a primary vertex with one more particles of a given type, direction, energy, and polarization
GLG4VertexGen_HEPEvtVertex generator that generates a primary vertex based on information from an ASCII stream
GLG4VVertexGenVirtual base class for vertex generators

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