#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "G4UIterminal.hh"
#include "G4UItcsh.hh"
#include "GLG4DetectorConstruction.hh"
#include "GLG4PrimaryGeneratorAction.hh"
#include "GLG4PhysicsList.hh"
#include "GLG4VEventAction.hh"
#include "GLG4SteppingAction.hh"
#include "GLG4DebugMessenger.hh"
#include "GLG4param.hh"
#include <cstdlib>
#include "G4Run.hh"
#include "MyEventAction.hh"
Original concept by H. Ikeda (Tohoku). Adapted to new GLG4sim code structure by G. Horton-Smith (Kansas State).
G. Horton-Smith (Tohoku, Caltech, Kansas State)